17Studio is an independent game indie studio,based in Kazakhstan, creating Mobile, PC, Nintendo Switch and Xbox. We are currently also in the process of publishing and developer games on Nintendo Switch and Xbox.
The game was ported from the "Corona SDK" to the Unity. During the transfer, it was possible to completely preserve the original physics of the game, which is a fundamental component of the project.
Gameplay
This is the highly anticipated remake of the legendary Draw Rider, rewritten from the ground up to be bigger, better and prettier in every way.
In the game you will find a huge number of different levels, the passage of which will open up various opportunities for character customization. In the beginning there will be nothing difficult, but once the training is over, there will be real hardcore! If you are tired of standard tracks, you can always create your own level in a special editor, as well as play on tracks created by other players.
Features:
• 350 hand-made levels
• Custom Levels, Level Editor & Global Level Sharing
• Leaderboard and online mode with over 200,000 levels
• Over 100 hidden secret customization items to discover
• 9 different crazy vehicles
• and more!
Technology
The game is developed in a cross-platform framework Unity.
Status
Draw Rider Remake - our first project for Nintendo Switch released on September 1, 2022.
In development, we were inspired by games like Elastomania and Gravity Defied. The main feature of the game is the built-in level editor.
Gameplay
Get gold medals, becoming the best racer on each track, to unlock new levels and new characters.
Thanks to the level editor you can create new tracks and share them with other players. Participate in the race for a while, communicate and evaluate the tracks of other players, become a part of the Draw Rider community!
Crazy figures:
- Over 20,000,000 Game Over!
- Over 6,000,000 downloads worldwide!
- Over 200,000 amazing levels created by users!
- Over 500 new levels every week in the community!
Features:
- Offline career game mode with 24 championships in which more than 320 levels!
- Happy ragdoll stickman physics
- Fun hardcore bike physics wheels
- Crazy Online moto bike race(become the best in the world)
- Blood, blood, blood
- Customizable control
- Customization moto bike
- Various game modes (time trials hardcore and race for points)
- Defied bonuses that change gravity, acceleration, bombs, saws and much more
- Big online community game
Technology
The game is written open source scripting language Lua in a cross-platform framework Corona. As a physical engine used Box2D
Status
Draw Rider released in 2012 and we are still actively supporting the game by launching new game updates adding levels, items and much more.
In development, we were inspired by games like Manual Samuel and Happy Wheels. The main feature of the game is the built-in level editor.
Gameplay
Welcome to Draw Rider 2 - fun arcade racing games in which both time trips and special missions are waiting for you.
Features:
- 32 unique and challenging levels (in history and challenge mode)
- An infinite number of user levels in online mode
- Create your own levels using the built-in editor
- Deadly obstacles: spikes, saws, balls, pits and more
- Happy bike physics, when it hits the wheels fall off
- Unique walking character physics
- Advanced blood simulation (Behaves realistically and gore remains on the walls)
- Complete the challenge and open new skins to customize the character
- The character realistically shatters into pieces with a lot of guts and gore blood
- Several game characters (Max and Emily)
- 3D race with vector graphics.
- Fun professional character dubbing from Domenick DeFrank
Story Mode:
Discover the incredible story of Max and Emily, which begins with a ordinary bike ride. Challenge Mode:
The goal is simple - to survive and get to the finish line. This is not so easy to do: deadly traps and obstacles await you everywhere. Level Editor:
Be creative! Built-in level editor is the main feature of Draw Rider 2. Feel yourself an architect and draw a unique track. Online:
Play on the crazy tracks of other players. Compete, rate and set records!
Technology
The game is developed in a cross-platform framework Unity. As a physical engine used Box2D
Status
Draw Rider 2 released in 2017 and we are still actively supporting the game by launching new game updates adding levels, items and much more.
To play you need just one finger and a good reaction.
Collect as many points by jumping on platforms and collecting various bonuses. The game world is randomly generated, is always something new. Prove that you are the best and share your results with the world!
Features:
- Simple control
- Pixel graphics
- Chiptune sound effects & cool backround music!
- 7 characters with different abilities
- Different bonus and more
One of our first released games, was originally made on the Corona SDK and later transferred to Unity. The game is made just for fun!
Gameplay
4 Fingers - the game requires a good reaction and nerves of steel. You have to beat the knife between his fingers(not in a finger, but between fingers!), and the knife will gradually accelerate, which further complicates the problem.
Carefully, the knife shakers you finger behaves unpredictably, do not fall into the finger, otherwise there will be a lot of blood!
Features:
- Many different items for the game: scissors, forks, spoons, knives and more
- Many different backgrounds for the game
- Many different hands
- A lot of everything, try to discover everything!
Word a game in which you need to think a heads for a in company of friends
Gameplay
Meet "Tell Word"! This is a new card game with simple rules that will appeal to children and adults. The aim of the game is to find an appropriate words before the rest players did it. Hurry up, call your friends and dive into the fun atmosphere of the game!
More about the game
The game consists of the Task cards and the Letter cards. First the task is selected, then the letter is opened. Players try to find an appropriate word to the current task, and the one who first say the word gets a winning score. At the end of the game the player with the most points wins.
Special card:
The game has special task cards that change the gameplay.
Auction - each Player make bets, how many words he can say (the letter is not open yet) for one minute. If time runs out, the player will loose. This round will play that player whose bet is the maximum.
If the time runs out and the player said less words than he bet, he gets two penalty points.
Hands - players says words and put their hand on the hand of the previous player (the first player puts his hand on the table). The player whose hand will be on the top gets a penalty point.
Blitz - the player who say an appropriate word first, starts the timer. Each next player who say another word must reset the time by tapping the screen. When time runs out, Player who say the last word is win.
He is tall and very thin, always wears a black suit with white shirt and tie. His arms were bent at any point, have no joints and can be extended. He has no face. Slenderman is waiting for you!
Slender Last Sleep - Immerse yourself into the thick atmosphere of mystery and horror!
Player Feedback
This is amazing! This is the scariest Slenderman game I've played on mobile! The controls are a bit awkward, though. Maybe it's just my big hands, haha. Anyway, nice game!
Was scared to death playing it!!! Dope how you guys took the original game and put it in a 8-bit version! Very fun and difficult
The sounds had my blood pumping! Very well done pixel game with quality sound effects and smooth gameplay.
Nice fun quick slender game, I liked how it had so voice acting in it because I wasn't expecting that from a 99 cent game.
Technology
The game is written open source scripting language Lua in a cross-platform framework Corona. As a physical engine used Box2D
Trailer
Visuals
Art
Publish Whith Us
WELCOME TO CONSOLES
Have you created a great game? We will help you attract new players and maximize your income.
WE LOVE NINTENDO SWITCH
We also develop our own games, so we know what’s really important for creators. Porting is a complex process, so we pay special attention to testing each project, as well as adapting to the features of the Nintendo console.
SIMPLY
There is no need to sacrifice your creative time. We will take care of it.
We do everything as quickly as possible.To port the game, we need the source code of the game on the Unity or Godot Engine.
We will handle the necessary marketing ourselves and send you clear reports and payments on income.